Hey can anyone point to examples, or give advice on architecting an app with the reactive observable object in the composition API, without using VueX as a store?
My understanding is the reactive observable can be used to simplify development by getting away from the tedious approach of a finite state machine architecture. Meaning, no need to code both actions and mutations.
For a simple reactive app like a data visualization or a 2d game, I think the closest example might be the reactive binding front-end framework Aurelia.js’s Events Aggregator, that’s imported into components with shared values.
For a more advanced reactive streaming app, like a 3d game, it would be great to get guidance on using the reactive observable like RXjs’s observable object. This later approach would be for an event-based app, meaning a timestamped observable, managed by a queue or scheduler that processes streams immediately or deferred. So maybe something like a library that’s been used in the JS world. This approach is what’s used in what can loosely be called event-based, or data flow programming, and being adopted in things like Unity’s revamped streaming architecture, in their jobs scheduler system.